Well, I'm sure it might be strange but I should hope that you yourself will consider this an opportunity for a little down time. Being forced into war or being part of a military agenda is no laughing matter. Such a condition as PTSD is terrible...to think so many deal with such a trauma.
[He of course grew more serious at those words. Pegasus was not a man to take such discussion lightly. And he's not naive enough to not be aware of such things.]
I think part of the reason why I wanted to spread this game around the world was to initiate a form of peace. You'd be surprised at how unifying a single game like mine can really be. I'm sorry to hear that in your world that doesn't seem to be the case.
[Pegasus hardly approved of a Bureau that would take advantage of someone like that. Entertainment was a far better alternative than all-out war or a state of chaos for that matter.
In some cases duels have been used to settle matters between men rather than bloodshed. Pegasus was proud of that fact. It was better to channel one's anger in a healthy matter lest it lead to a path of self-destruction for all parties involved.]
It rather depends on how good you are at trapping or outwitting your opponent, or in some cases how powerful you are. It could be quick, or far longer...Skill as well as technique can be a measure in determining who will lose or win but given the sheer number of cards there are as well as deck types out there the strategies employed can be infinite, honestly. Some duelists prefer, for instance, a Trap or Spell-card based deck that could essentially disable your opponent from drawing out their more powerful monsters, or to remove their ability to fight back altogether. It rather depends on what kind of person you are, and that is often reflected in one's deck.
Some duels end a lot more quickly than others, based on the differences in strength, ingenuity, and luck of the two duelists in question. It's a little like a form of chess with the platform being far more physical, but there's a lot more to it than that.
no subject
[He of course grew more serious at those words. Pegasus was not a man to take such discussion lightly. And he's not naive enough to not be aware of such things.]
I think part of the reason why I wanted to spread this game around the world was to initiate a form of peace. You'd be surprised at how unifying a single game like mine can really be. I'm sorry to hear that in your world that doesn't seem to be the case.
[Pegasus hardly approved of a Bureau that would take advantage of someone like that. Entertainment was a far better alternative than all-out war or a state of chaos for that matter.
In some cases duels have been used to settle matters between men rather than bloodshed. Pegasus was proud of that fact. It was better to channel one's anger in a healthy matter lest it lead to a path of self-destruction for all parties involved.]
It rather depends on how good you are at trapping or outwitting your opponent, or in some cases how powerful you are. It could be quick, or far longer...Skill as well as technique can be a measure in determining who will lose or win but given the sheer number of cards there are as well as deck types out there the strategies employed can be infinite, honestly. Some duelists prefer, for instance, a Trap or Spell-card based deck that could essentially disable your opponent from drawing out their more powerful monsters, or to remove their ability to fight back altogether. It rather depends on what kind of person you are, and that is often reflected in one's deck.
Some duels end a lot more quickly than others, based on the differences in strength, ingenuity, and luck of the two duelists in question. It's a little like a form of chess with the platform being far more physical, but there's a lot more to it than that.