Thief King Bakura (
stealshinies) wrote in
the_campus2014-01-28 04:28 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
MINGLE: LASER TAG ARENA
[Being from Ancient Egypt and all that, seeing the dark, neon-lite laser tag room is enough to make him stumble back in awe. On the wall are vests with a sensor above the heart, as well as a set of guns.
Just beside that is a set of rules that Bakura sure as hell can't read:
EACH PLAYER TAKES ONE VEST AND ITS CORRESPONDING GUN.
DO NOT COVER UP THE SENSOR ON THE VEST.
THE OBJECTIVE OF THE GAME IS TO HIT THE TARGET ON OTHER PLAYERS' VESTS.
WHEN YOU ARE HIT, YOUR GUN WILL TURN OFF.
THE LAST PLAYER STANDING WINS!
Needless to say, he just takes a gun and decides to explore the room.]
((ooc: decided to intro one of the new rooms that I added last week (I'll also add these specifics to the setting page). Anyway, play laser tag with each other, tag around, and have fun! Feel free to handwave your character re-entering the game if you want to keep playing after they've already lost once.
Also, feel free to be a big fat cheater and not play by the rules, if that's how your character rolls! That's the fun of RP, isn't it?))
Just beside that is a set of rules that Bakura sure as hell can't read:
EACH PLAYER TAKES ONE VEST AND ITS CORRESPONDING GUN.
DO NOT COVER UP THE SENSOR ON THE VEST.
THE OBJECTIVE OF THE GAME IS TO HIT THE TARGET ON OTHER PLAYERS' VESTS.
WHEN YOU ARE HIT, YOUR GUN WILL TURN OFF.
THE LAST PLAYER STANDING WINS!
Needless to say, he just takes a gun and decides to explore the room.]
((ooc: decided to intro one of the new rooms that I added last week (I'll also add these specifics to the setting page). Anyway, play laser tag with each other, tag around, and have fun! Feel free to handwave your character re-entering the game if you want to keep playing after they've already lost once.
Also, feel free to be a big fat cheater and not play by the rules, if that's how your character rolls! That's the fun of RP, isn't it?))
no subject
no subject
[If so, mission accomplished.]
no subject
[He shakes his head, grumbling. Well, that was enough for today, right?]
Let's do something else.
no subject
[She closes the journal, putting it away in the dresser and looking over to him.]
Like what?
no subject
Show me how to play this card game you and the other Bakura always seem so damn interested in!
[If it means he'll get new cards out of it that he can summon... H-heh heh heh.]
no subject
[That request seems almost too easy, but she nods at the door.]
Go sit at the table, I'll get all my spare cards and I'll try to help you out.
no subject
[Gathering himself up off the bed, Bakura does just that. By the time Karasu has made it back to the table, he's already learned that he prefers to sit in chairs backwards and lean forward on the backing.]
no subject
Well... the first thing is, you have to make a deck.
no subject
Tch...
no subject
You can't just throw a deck together with spare cards. You have to actually put your feelings into it or it won't do anything for you.
no subject
[He can sense darkness and power now more than he used to, thanks to his Akh's gift, so he'll do as she says haphazardly until he's got a good fifteen cards for her to look at. He really went off the pictures more than anything, but for a few of the monsters he tried to "look" into the darkness and see if they had any abilities he'd be able to make some use of.]
Here. [He flashes them towards her.]
no subject
After all, if he lacks even the barest pride of a duelist, there's no way he could stand up to anyone. And that's not her problem if he's not going to listen!
She takes the cards, looking through them and frowning. Dark Door? The Earl? This...]
These are the cards Bakura-kun uses. At least, some of these are...
no subject
H-heh heh, well that makes sense, doesn't it? [After all, they were the same man three thousand years apart.]
no subject
no subject
I'm a thief. I'll take whatever I want, from whomever I want!
no subject
[She just reads them out, then, putting them back on the table for him once she's done.]
no subject
He's got 21 cards now, and sounding way too confident for it.]
H-heh heh, okay. I think I'm ready~
no subject
[And this is almost painful to watch. Even she wasn't ever THIS bad.
...she hopes.]
no subject
Fine then!
[Fifteen minutes later... And he's picked out 19 more cards and is handing them to Karasu.]
no subject
He'll figure it out once they duel, she's sure. Better to show him through beating him than trying to convince him before that. Maybe then he'll listen.]
no subject
There! Forty cards. [He grins at her.]
no subject
[Using his deck, Karasu explains the concepts behind spell and trap cards, summoning, tributing, and everything else he really needs to know from the start. On top of that, she explains the effects of his cards in a bit more depth, making sure he at least knows how it works.
Even if it's basically laughable. Something throw together like this...?]
...and that's about it.
no subject
And he's usually good at memorizing things. It's just too much to take in at once.]
Right, I think I get it~ [Totally cool.]
no subject
[Even she could see you get lost, man.]
no subject
[As it turns out, he wasn't so sure. It's not that Bakura had bad memory--the opposite really--but he couldn't read. Everything she told him regarding the monster and spell/trap effects had to be memorized. Surprisingly enough, he seemed to remember the most of them. It's strategy and combos that he had trouble with, not to mention the order of play. Bakura never cared much for rules, so that might attribute to that.
In the end he loses spectacularly, and he's in a sour mood for it.]
Tch...I let you win!
(no subject)